There was a prototype in 2016, called “Ashley Marble”. Since then I learned about Flutter, Storytelling, Game Design… and there is a hackathon I want to participate in.

Premise

This is a puzzle slider game (as given by the hackathon rules), inspired by the game “Rush Hour” where you have to slide parking cars to free the red car. But instead I want the user to slide a ruby out of a jewel box.