There was a prototype in 2016, called “Ashley Marble”. Since then I learned about Flutter, Storytelling, Game Design… and there is a hackathon I want participated in.
This is a puzzle slider game (as given by the hackathon rules), inspired by the game “Rush Hour” where you have to slide parking cars to free the red car. But instead I want the user to slide a ruby out of a jewel box.
You can play Ruby Robbery here:
- My Flutter Flight – Generate some Puzzle Levels – Part 2Trying to solve auto generated puzzle levels – but with mixed success.
- My Flutter Flight – Generate some Puzzle Levels – Part 1With a puzzle game comes the need for levels. Here is my way to create them. Part I describes the generation of random levels.
- My Flutter Flight – Add some soundGood games feature good sounds and background music. So here is how I managed to insert them into my flutter game.
- App Development – Before the programmingEven before writing the first line of code, there is some planning to do first. About how to develop an app and where to get needed resources.