Category: programming
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Achievements for Apps
Achievements motivate users to use apps. For the full experience, here are four types of achievements to use.
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Angular – User Accounts with Firebase Rest API
My preferred handling of user accounts consists of an anonymous usage that can be upgraded to online storage of data.
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Angular – Welcome to the dark mode
When implementing the dark mode for an angular project, there are several possibilities after detecting the users preference.
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Dark Mode
By today the dark mode is widely known and used. But there are pitfalls in implementation and misbeliefs about its benefits.
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Web Forms – Tests
To adequately test a web form, the first step is a test plan. Consider the different ways to interact with the form.
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Web Forms – Design
Manche Webanwendungen kommen nicht um mehr oder weniger umfangreiche Formulare herum. Hier gilt das richtige Vorgehen, angefangen beim durchdachten Design.
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My Flutter Flight – Welcome to the Dark Mode
Browser, Desktop and mobile App – they all bend under the device’ dark mode. Some users want to have a last veto within a switch.
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My Flame Game – Ultimate background image
I want my game to be playable in landscape AND portrait mode. And this is how I choose to do it.
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My Flutter-Flight – “What’s new” Messages
For first time users and after an update, I want to display information to my users. A tutorial or release notes.
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My Flutter-Flight – Update your App
This is for me to remember how to update my app for all the flutter platforms… and for those who are interested.