Trying to solve auto generated puzzle levels – but with mixed success.
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Crafting, Programming and Strawberries
Crafting, Programming and Strawberries
Trying to solve auto generated puzzle levels – but with mixed success.
Read moreWith a puzzle game comes the need for levels. Here is my way to create them. Part I describes the generation of random levels.
Read moreGood games feature good sounds and background music. So here is how I managed to insert them into my flutter game.
Read moreEven before writing the first line of code, there is some planning to do first. About how to develop an app and where to get needed resources.
Read moreAchievements motivate users to use apps. For the full experience, here are four types of achievements to use.
Read moreBrowser, Desktop and mobile App – they all bend under the device’ dark mode. Some users want to have a last veto within a switch.
Read moreI want my game to be playable in landscape AND portrait mode. And this is how I choose to do it.
Read moreFor first time users and after an update, I want to display information to my users. A tutorial or release notes.
Read moreThis is for me to remember how to update my app for all the flutter platforms… and for those who are interested.
Read moreIt’s never too early to include localization into your app. No matter how multilingual you are.
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